Krinn Discord
✖ mutants
([url=http://tinyurl.com/bwkqc2u]Application[/url])
Posts: 5
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Post by Krinn Discord on Sept 23, 2012 0:50:16 GMT -6
[atrb=border,0,true][atrb=width, 500px] [atrb=style,border-top: 10px solid #4477aa;background-color: #222222;] EIGHTEEN ✖ MALE ✖ PANSEXUAL ✖ MUTANT
✖ Power/AbilitySpectral Mimicry is Krinn's natural ability. It isn't very offensive and is quite supplemental in a lot of ways. For instance, he is capable of a ghostly form of incorporeality where passing through walls, people, and objects is quite easy, though sustaining it drains him significantly. Krinn is capable of levitation, but not flight. He must be within about five feet of something in order to levitate from it, be it the ground, the side of a building, or the ceiling. For instance, if he were to try to levitate across a canyon he'd end up levitating down one side, across the canyon floor, and up the other side, keeping a five foot distance from it. Lastly, with the vigor one would expect from a vengeful poltergeist, he's capable of flinging objects in rage. This is not something he can control and thus he cannot perform it on command, nor can he do something productive such as choosing what to lift and what to do with it. An item in the room is randomly selected and flung against a hard surface should Krinn grow angered. ✖ PersonalityAt first sight, one would assume that Krinn could be hyper intelligent. This however is obviously a misnomer. Krinn is really no smarter than any other average human on earth, providing that they as studious and intellectually inclined as he is. This façade of being superhumanly smart is formed from his pronounced magniloquence. In other words, he has a tendency to speak in a vast vocabulary very verbosely-- not to mention he has a thing for poetry and alliteration. Krinn is seldom loud or intrusive, quite the opposite in fact. He'd rather sit on the outside and observe circumstances or situations, or even light a fire between others like the instigator that he secretly is.
More than this, Krinn thinks of himself very highly in regards to himself. Being the best at anything he sets his mind to is a habit that's hard to break. Although it is definitely a positive thing to be confident, Krinn has an exorbitant ego that goes unchecked. As cocky as he is, you wouldn't know it from how austere he comes across as. All things considered, Krinn is not emotionally inclined and has what one would consider a disciplined disposition that prevents this. Not entirely robotic or plain, Krinn often replies with soft sarcasm meant to be a joke only to himself-- not the sort of hard sarcasm that is usually used to point out one's own egregious folly. It isn't in spite of others that he is sarcastic, but for their sake perhaps. Otherwise he'd be rather bland in denouncing his friend's idiotic ideals, which assuredly there are plenty.
Krinn is actually rather soft and meticulous in nearly everything that he does. He is very calculating when being sneaky, when putting plans into action, and he does not attempt to call attention to himself. His displays of emotion, whether it be friendship or enmity, are always kept under wraps, almost in an orderly fashion. It isn't a goal of his to gain any sort of spotlight or notoriety, and it isn't a goal of his to be a social butterfly. If he were to be completely honest with himself, he'd express a marked boredom with society and the world. Even as a mutant, Krinn feels as though there is scarcely anything new beneath the sun. Nothing surprises him anymore, and he's quite desensitized, which would explain his soft and almost nonchalant nature. ✖ HistoryKrinn was an orphan. Do not be mistaken though, his story is not very tragic nor one of sadness. Krinn was a content child through and through, very studious where it counted and quick to mature. Perhaps he was seen as the child that would sit in the back and egg on fights between two others while remaining blameless in the teacher's eyes. It didn't last long though, as Krinn was always so prone to boredom. Soon enough he came to the conclusion that he liked being by himself without the company of anyone else, much less a family. After being visited day after day and not being chosen over the children that were more giggly, that were interested in finger-painting and being a child-- the more creative ones that embraced their age bracket rather than Krinn who denied it, he'd decided he wanted out.
The boy had not been aware of his abilities at this age. Otherwise escaping would have been much, much easier than the crude but effective plan he'd concocted for himself. The night of his grand plan to escape, (which included acting out in order to be taken to the headmaster's office, ganking a key to the front door, swallowing it and then waiting through the grueling discomfort for a bowel movement, eventually recovering the key, and then sneaking out the front door in the middle of the night) he was found by another wandering student at the time by the name of Dirk. Insisting on getting the hell out of there, Krinn convinced him to join him on his way out and the two were never seen again.
Dirk ended up becoming Krinn's first friend, and he is loyal to him despite the fact that they don't have a whole lot in common. For the majority of Krinn's life he has lived on the streets, though he's been surprisingly successful with this sort of life. Having escaped when he was age eight, Krinn has lived out on the streets for approximately ten years. Krinn celebrates his birthday on January 13th. ✖ ExampleWhen Etherion had been stolen, truth be told, the extent of Ramsay's neutrality was discovered. After all, Ramsay was a simple man. He knew of tactics and strategy but not yet of politics. Having never done anything to harm Jericho personally, Ramsay had always held the thought that he was in the clear of whatever that demon was planning. Though, Jericho was merely a man, despite how demonized he was by nearly all who had heard of his actions. Being in a room with him was not unsettling to Ramsay, even knowing the power that he had. It was nothing more but colleague of sorts. It baffled him how the name was now famous. Ramsay just yawned.
After a shot of gin and juice, Ramsay trotted though the street like a misfit, chewing tobacco. There was a slight jig in his step. It was like forgetting how to ride a bike and learning all over again-- being himself. Ultimately if he took that bottle of hurt emotions out and finally broke it over some poor soul's head, maybe he wouldn't be so weighed down and forced to don the façade that would lead to his undoing. Despite the path he knew he was traveling down in the back of his mind, no one would know of this. Worrying his family was the last thing Ramsay wanted to do.
It was drizzling just slightly, enough for the Anorite to turn his single eye up toward the sky. Bedazzled in stars and rain, the air around him was chilly just the way that he enjoyed it. The haunted house beckoned to him down a sharply winding path to the right of him. Small pumpkin lanterns lead the way, most of the candles extinguished by the dripping water all around them. Reaching up with a gentle sigh pushing out of his unclothed chest, Ramsay snagged his sash and tightened its grip around his skull. The light rain felt weird against his eye and the bridge of his nose-- where his past burn still lingered slightly.
Without reverence to the childish pathway that lead into the haunted house, Ramsay stepped over the grass. His crag armor coated the bottom portions of his legs and acted as protection from the dirt and cold. Rarely did the male wear shoes, preferring the pseudo-symbiotic armor at all times. Never one to be subtle, Ramsay cocked his knee back like a loaded spring and slammed it against the haunted house door. It was a miracle that it clenched its hinges for dear life and didn't flip back into the abyss lurking beyond its maw. Ramsay stepped inside, both hands coated in rock and gripping his sides expectantly.
"Jericho; lang time nae see soonds strange when we ne'er pure spoke th' first time aroond," he began with his usual amiable sounding accent. Once he'd stepped inside of the dreary creaking building, the back of his ankle caught the door and jerked it shut just as powerfully as he'd cracked it open. The sound of the lock shifting with its brokenness made Ramsay's smile break out in full stride. "Yoo're maister big shot noo, ainae ye?"
Chew, smirk-- he spit out his tobacco toward a vacant corner of the room.
"Whatever yer thinkin', aam listenin'." This character is played by pinwheel.
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✖ GRIM
✖ administrator
WHO RIDES THE HORSE NOW?!
Posts: 192
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Post by ✖ GRIM on Sept 27, 2012 2:19:34 GMT -6
[atrb=border,0,true][atrb=width, 300px] [atrb=style,border-top: 10px solid #4477aa;background-color: #222222;]ACCEPTED!
*slaps accepted on* Because I know you already posted in the FC and PC threads, you're ready to go and cause havoc :> And I'm quite tempted to toss him into a canyon just for fun >3> |
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